David Hudak has updated his X10 tutorial to X10 version 2.2.1. The tutorial is available at http://www.osc.edu/~dhudak
All example code was tested with X10 v2.2.1 built with gcc v4.4.5 and mvapich2 v1.6 on Glenn, the OSC production cluster.
Tutorial updated for X10 2.2.1
SC'11 Tutorial Materials Available
The slides and sample code for the tutorial on X10 2.2 given at SC'11 are now available at the SC2011 Tutorial page.
X10 Distributed Raytracer
At SPLASH'11, David Cunningham demonstrated a distributed raytracing program written in X10. The raytracer ran on a "cluster of laptops" exploiting both the the CPUs and GPUs to render the scene. A screenshot of the scene, a video demo with simple water and a video with GPGPU-simulated water are available. The code for the raytracer has been released in the X10 project's svn at https://x10.svn.sourceforge.net/svnroot/x10/benchmarks/trunk/RayTracer.
First release of X10 Debugger on IBM developerWorks
The first release of the IBM Parallel Debugger for X10 is now available from IBM's developerWorks site. For more information, please see the X10 Debugger page.
X10 2.2.1 Released
We're very happy to announce that X10 and X10DT 2.2.1 are now available for download! To download the release, please see the X10 2.2.1 release page
X10 tutorial at SC 2011
There will be a full day tutorial, "Developing Scalable Parallel Applications in X10" at the upcoming SC'11 conference in November. Details can be found on the SC'11 website at http://sc11.supercomputing.org/schedule/event_detail.php?evid=tut115. We hope to see you at SC'11!
Talks and Papers from 2011 X10 Workshop Available
Materials from the 2011 X10 Workshop (papers, presentations, and a video of the "X10 in a Nutshell" session) are now available from the X10'11 Program page.
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